🛠️Patch 1.2.0
1.0 Gameplay: 1.1 - New Custom Game mode allowing players to team up and play games together, up to 5vs5 in Gangs of Trinity (team mode). The mode allows arranged games and introduces a spectator mode for casters and commentators.
1.2 - Grenade system overhaul. The grenade system has been completely redone and player now have to hold the launch key to determine the strength of the grenade throw. Throwing grenades now has an animation that interrupts firing of main weapon.
1.3 - New Pulse Relay system. After a period of global game inactivity, the Pulse Relay will start pinging all players' pulses on the minimap and reveal their position.
1.4 - Player's death are now indicated on the minimap for all.
1.5 - Added a no-go-zone in Subterrean strife : Toxic waters will now slowly kill you if standing in it
2.0 Player experience: 2.1 - New Readiness status. Players now have to declare they are ready to queue before the group leader can start queuing the group in all team modes.
3.0 Maps, Characters & weapons: 3.1 - The Subterranean map lighting has been reworked to be more bright.
3.2 - Adjustments on items / terrain that were blocking players have been made on all maps.
4.0 Anti Cheat / abuses: 4.1 - New Anti-AFK in game system. If the player does not move enough during a certain period of time, Its location will be revealed to enemies on their minimap.
4.2 - AFK, leavers or detected cheaters will no longer receive any rewards. A number of accounts have already been banned over the past few weeks.
5.0 Optimization & fixes:
5.1 - Minor global perf optimization
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